It is more of a tube as we slide down and I notice claw marks along the sides as if someone either was trying to slow their momentum. We land in a room filled with wounded. Elite dragonborn lie among the soldiers and townsfolk. There are smaller dragonborn rushing around trying to stop the flow of blood, but none seem to know too much about medicine. Leading out of the room is a pile of gore as if dragonborn were turned inside out. To either side of the doorway are large suits of armor with glowing eyes – apparently the cause of the disgusting pile of flesh.
Pinroy steps forward and calls out that he is a traveling priest and goes to heal the grievously wounded. The elite call out to be healed first and Pinroy ignores their pleas. They are from the battle above, hiding within the catacombs, hoping for safe haven but find they are stuck as they can’t get past the room without first answering a riddle. Oberion tries answering the riddle “I am the middle but also the end….” and calls out the wrong answer and calls out to Pinroy for healing. Chillax whispers to me another answer and I hide behind the wall after shouting it – “RIDDLE” and the trap is sprung.
Past the suits of armor, we enter a great mausoleum with crypts on either side. Oberon and I both notice odd looking slates on the floor and upon closer examination we see they are trapped. With Oberon leading on one side and me leading on the other we show the others where to step. Chillax with his wonderful white wings flies above us and says there are tubes in the ceiling. I am thinking if we step on one of the trapped stones bad things would come out of those tubes.
Scorch thinks we should open the tombs up, but I remember last time we played with coffins and a bunch of dead sprang to life. Oberon said he agrees with our fiery gnome friend, that it is a better to face one enemy head on rather than have it at our back. Oberon takes one side, I the other.
In the first coffin, Oberon finds a large dragon board with gleaming plate mail and a well decorated great sword. No dead attack us but we hear what sounds like a cracking of bones in the ceiling. The next coffin holds a brutalized skeleton with the sign of a thief. He lays atop a bed of gems. In another is a regal dragon born with blue, emerald roes and golden rings. In his eye sockets are gems. In the next coffin is another regal dragonborn in the robes of red like the arch mage we killed. In his hands are two scroll tubes chained to his skeleton wrists. Scorchy insists we take them. I try to be as careful as possible easing the scrolls and chain from beneath the bones and at first I think I am triumphant as I hold the scrolls up for Scorch to see – but then we hear the whirling and chatting of bones and four snaky bone creatures fall from the ceiling.
Trying our best to avoid the traps we attack the creatures and are able to dispatch them with relative ease. Oberon opens the last wooden coffin before we get to the stone sarcophagus at the end of the hall. There is a name on this one – Ernest the Unlucky and a glowing pair of golden bracers. Oberon takes them and after Scorch identifies, finds they have a strong protection place on them (Bracers of Protection +5). As he puts them on, the ground begins to shake and the wall behind the stone sarcophagus explodes. An undulating body of green and red flows passed us in a blur. The sarcophagus is destroyed and before we can discern what it is it is gone. We gather the scattered gold coins (300 gp) from a broken chest and enter the tunnel the creature made. We come to a junction and from our right we hear a cry of surprise “Apostle!” Coming toward us are half-a-dozen of Pinroy’s brothers. They have come to help destroy the staff. They agree to follow Pinroy, the head apostle of their goddess.
It doesn’t take long before the creature finds us. It is a wormlike creature with spikes along its back and a flower-like head with rows and rows of nasty teeth. A large man dressed in animal skins jumps from its back, brandishing his great axe. “I am Morticus the Great” he cries “Fear me.”
I don’t, but I should as he makes my ears ring with his blows. While Pinroy’s brothers pelt the worm with arrows and Oberon does his signature move of climbing up on whoever he aims to kill. On his first blow he finds his new found bracers are draining his strength (Cursed Bracers -5) I quickly make my way over to Pinroy’s sanctuary for healing. Scorch and Chillax unload on Morticus and the Worm and it isn’t long before the worm starts digging through the ceiling above us. Morticus jumps on his back and the creature surrounds him with its skin, but poor Oberon goes for a ride. Up, up, up he goes slashing all the way. The worm disappears into the tunnel he creates and so does Oberon. We go after him telling the lizard folk to meet us above. We climb up into sunlight, a bloody Oberon grinning as he stands over the dead worm.